The early chapters of The Drifter are driven by clear goals and momentum. Players need to escape this monster, players need to hide from the cops, players need to get Mick a nice shower because it’s ...
Modern updating of classic genres is an inherently tricky balance. Change too much and your game lacks the intrinsic elements of its genre. Change too little, and your game will play as archaic as its ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
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