If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this ...
WorldsFactory interviewed the developers of Magicka 2 – Pieces Interactive this week. They asked the developers what they thought of DirectX version 12 from a development point of view. Turns out they ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
Chris Roberts teased DX12 support for Star Citizen a while ago now, but after the disappointing DX12 games so far - the developer has changed gears, announcing that it will only focus on using the ...
Rainbow Six Siege replaces Vulkan API with DX12 in the upcoming season - Operation Twin Shells. This decision came out of the blue and took the player base by surprise, naturally facing immense ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
Crytek has updated its roadmap detailing what we can expect from the upcoming releases of CRYENGINE 5.6 and 5.7, with the upcoming CRYENGINE 5.6 providing some new features and support but the future ...
A quick introduction to me; I’m Andrew from TechteamGB. I run a technology-based Youtube channel that covers the gaming end of PC hardware and have reviewed some fantastic bits of kit including ...
The Star Citizen developer has confirmed that the game will be ditching support for DirectX entirely going forward in favour of the Vulkan graphics renderer API. DirectX 12 and Vulkan are low-level ...
There's a new version of ReShade available, and chances are it'll help boost performance, regardless of what game you're using it on. ReShade 4.5 includes a host of tweaks and changes, and they'll ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
Synthetic benchmark specialist Futuremark is reportedly preparing some new components for its 3DMark benchmark suite. 'The Gamer's Benchmark' will be expanded with a couple of worthy additions, ...